# Art Gallery — architecture basics Interactive virtual museum spanning art history: zoomable timeline, branching movement flow, 3D gallery halls, and painting influence graphs. See [README.md](../README.md) for quick start. ## Concept The app is organised as a **drill-down hierarchy**: 1. **Timeline** — historical eras (Ancient → Contemporary) with definite or fuzzy date boundaries. 2. **Movement flow** — art movements as curved SVG streams on the same year axis; documented predecessor→successor branches; portrait thumbnails placed along each stream. 3. **3D gallery** — one personal hall per artist; paintings on the walls, open centre, single exit for influence-based navigation. 4. **Painting detail** — full work in the centre, *Influenced By* on the left, *Influenced* on the right (paintings, artists, or movements), prev/next catalog browsing, optional fullscreen, link to artist biography. 5. **Artist biography** — portrait, lifespan, movement, and Wikipedia-sourced intro text (`bio_short` / `bio_full`). All artwork images are stored locally under `data/images/` — the UI never hot-links to Wikipedia or Commons at runtime (except optional on-demand fetch when a file is missing). ## Stack | Layer | Choice | Role | |--------|--------|------| | API | **Node.js + Express 5** | REST API, static image serving, optional SPA hosting from `client/dist` | | Database | **PostgreSQL** | Eras, movements, artists, paintings, influence edges | | Frontend | **React 19 + Vite 8** | SPA routing and UI | | 3D | **Three.js** via `@react-three/fiber`, `@react-three/drei` | Virtual gallery navigation | | Data ingestion | Node scripts | Wikipedia summaries, Commons images, curated influence data | ## Repository layout ```text Gallery/ ├── server/ # Express API, DB pool, image service ├── client/ # React/Vite frontend │ ├── src/ # Source (components, pages, 3D scene) │ │ ├── components/VirtualGallery.tsx # 3D hall (parquet, frames, museum exit) │ │ ├── components/PaintingDetail.tsx # Detail view + debug panel │ │ ├── components/MovementBands.tsx # Movement flow (SVG streams + branches) │ │ ├── pages/CheckupPage.tsx # Image audit table │ │ ├── data/historical-events.ts # Timeline event markers (UI) │ │ ├── data/movement-lineage.ts # Curated movement predecessor links (UI) │ │ ├── utils/parquetFloorTexture.ts # Procedural parquet floor │ │ ├── utils/debugMode.ts # Debug mode localStorage toggle │ │ └── utils/timelineView.ts # Shared zoom/pan math for timeline + movements │ └── dist/ # Production build (served by API when present) ├── scripts/ # Seed, bios, catalog expansion, image fetch, checkup tools │ ├── fetch-artist-bios.js │ ├── expand-paintings.js │ ├── famous-paintings-data.js │ ├── fetch-missing-images.js │ ├── find-duplicate-paintings.js │ └── image-fetcher.js ├── data/images/ # Local portraits and paintings (+ thumbs/) ├── db/ # SQL schema and migrations (when present) ├── Documentation/ # This folder └── .env # DB and port config (not committed) ``` ## Runtime modes ### Production-style (single process) ```bash npm run server # http://localhost:3001 ``` Serves `/api/*`, `/images/*`, and the built SPA from `client/dist` if it exists. ### Development (two processes) ```bash npm run dev:server # API on :3001 npm run dev:client # Vite on :5173, proxies /api and /images ``` Use the Vite URL during frontend work for HMR. ## User navigation flow ```mermaid flowchart TD A[Home — timeline + movement flow] -->|scroll / drag / zoom| A A -->|click portrait| B[Artist bio — Wikipedia text] B -->|Enter Gallery| C[Artist hall — 3D] C -->|click painting| D[Painting detail + influences] D -->|prev / next| D D -->|click centre image| F[Fullscreen lightbox] F -->|close| D D -->|Back| C C -->|exit doorway / E key| E[Path picker] E -->|predecessors| C E -->|successors| C D -->|influence thumbnail| D D -->|artist link| B B -->|Back| A C -->|Back| A ``` ## Timeline and movement flow The home page shows two linked views over the **same year window** (`viewStart` / `viewEnd` in `HomePage.tsx`): | View | Component | Purpose | |------|-----------|---------| | Era bar | `Timeline.tsx` | Historical eras, major event markers, click-to-zoom | | Movement flow | `MovementBands.tsx` | Curved streams per movement, lineage branches, artist portraits | Both views share zoom/pan behaviour via `client/src/utils/timelineView.ts`. The home page uses a **fixed viewport** (`100vh`): the movement flow compresses vertically so all movements in the visible year range fit without page scrolling. ### Timeline controls | Input | Action | |-------|--------| | Click an **era band** | Zoom to that historical period | | Click an **event marker** | Zoom to that event (or war span) | | Scroll wheel | Zoom toward cursor | | Drag centre | Pan the year range | | Drag left / right handle | Trim view start / end | | **+** / **−** / **⟲** buttons | Zoom in, zoom out, reset to full range | ### Historical event markers Major world events appear on the era bar as pin markers (single years) or shaded spans (e.g. World War I, World War II). Data lives in `client/src/data/historical-events.ts` — not in PostgreSQL. Labels appear when zoomed in enough; tooltips always show name and dates. Edit `HISTORICAL_EVENTS` and rebuild the client to add or change markers. ### Movement flow Each visible movement is drawn as a **portrait-width curved stream** (~54 px stroke, compressed when many rows are visible) from its start year to its end year. | Feature | Implementation | |---------|----------------| | Lineage layout | `client/src/data/movement-lineage.ts` — curated predecessor→successor pairs (Met / ArtStory / museum essays); multiple parents allowed | | Vertical depth | Successor movements sit on rows below their deepest parent; sibling movements at the same depth are spread into lanes to limit overlap | | Branch connectors | Smooth curves from the **centre** of a parent stream to the **centre** of each child stream (siblings fan out along the parent’s length) | | Visual blending | Path-aligned SVG gradients with transparent fades at stream ends and branch junctions; streams draw on top of branches so overlap brightness stays uniform | | Filtering | Same rule as the API: only movements with at least one artist active in the visible year range | | Viewport layout | Row height and stream width scale from measured canvas size so every visible movement row fits in the remaining screen space | ### Artists on movement streams Each artist appears as a **portrait circle** on their movement’s stream row: | Feature | Behaviour | |---------|-----------| | Placement | Portrait at the **midpoint** of birth–death years | | Lifespan line | Hidden by default; **hover the portrait** to show a horizontal line from birth year to death year | | Timeline span | The lifespan line follows the **full timeline axis** (clamped to the current zoom), even when it extends beyond the movement band | | Stacking | Artists in the same movement who would overlap are placed on **separate lanes** within the stream band | | Colour | Each lane gets a slightly shifted tint derived from the movement colour; portrait border matches its line | ### Movement flow controls | Input | Action | |-------|--------| | Scroll wheel on flow canvas | Zoom (same range as timeline) | | Drag on flow canvas | Pan | | Click portrait | Open artist biography | Artist portraits stop wheel/drag propagation so zooming over a face does not fight portrait clicks. **Note:** Movement lineage is **frontend curation** for layout and labels — it is not stored in PostgreSQL. Painting influence links (`painting_influence_sources`, plus legacy `painting_influences` for hall navigation) are separate and drive the 3D exit picker and detail panels. ## Virtual gallery (3D halls) Each artist has **exactly one hall**. The hall is a rectangular room sized to fit their catalog: | Rule | Implementation | |------|----------------| | One hall per artist | `VirtualGallery.tsx` builds a single room from that artist’s paintings | | Catalog depth | Most artists target **≥ 6** notable works via `npm run expand-catalog` and `famous-paintings-data.js`; some masters have larger museum dumps | | Paintings on walls | Works hang on the **back, left, and right** walls in **one row per wall**; room **depth grows** when the catalog is large | | Corridor layout | **15+ paintings:** short back wall (up to 8 works), remaining works on extended **left/right** side walls — a long gallery corridor | | Wall order | On each wall, left → right: **later works on the left**, **earlier works on the right**; undated works sort toward the left | | Floor | Herringbone **parquet** procedural texture (`parquetFloorTexture.ts`) | | Wall tint | Gallery walls blend the artist’s **movement colour** into cream plaster tones | | Frame finish | **Unchecked** works: black moulding; **Reviewed** (`checkup_checked`): bright gold moulding at **double width** | | Influence lamps | A golden picture light appears **above frames** whose work has any influence-graph edge (`has_influence_links` from the API) | | Eye-level viewing | Frame centres sit at **eye height (~1.65 m)**; the camera stays **level with the floor** (no pitch up/down) | | Open centre | Floor and ceiling only — no columns, pedestals, or other centre objects | | Museum exit | Front-wall **double doors** with transom, brass hardware, sconces, marble threshold, and warm vestibule glow | | Hall-to-hall travel | Exit opens a panel: **Predecessors** (left) and **Successors** (right), each grouped by art movement | | Missing images | Works without a local file show a **draped canvas cover** in the frame (not a blank white rectangle) | | Detail view return | Opening a painting close-up **keeps the 3D hall mounted** in the background so position and view direction are preserved when you go back | | After image fix | Debug **Fix it** updates the gallery session, busts texture cache (`?v=N`), and returns to the hall with the new image and gold frame | **Controls:** | Input | Action | |-------|--------| | `W` / `↑` | Walk forward | | `S` / `↓` | Walk back | | `A` / `←` / `Q` | Turn left | | `D` / `→` | Turn right | | Mouse drag | Look left / right (same direction as keyboard turns) | | Click painting | Open detail view | | Exit doorway / `E` / **Exit →** header button | Open path picker | Predecessors and successors come from the **painting influence graph** (`painting_influences` → other artists). Empty lists mean no influence edges are recorded yet for that artist — run `npm run update-influences` or extend seed data. **3D images** use locally cached files only (`galleryImageUrl` in `client/src/api/client.ts`). Remote fetches are too slow for realtime WebGL textures; call `POST /api/artists/:id/preload-images` before entering a hall to link disk files. While a texture is loading, the frame shows the canvas cover instead of a white placeholder. ## Painting detail view Opened from the 3D hall (click a frame) or from influence thumbnails on another work’s detail page. | Layer | What you see | |-------|----------------| | **Detail** | Centre image, *Influenced By* (left) and *Influenced* (right) — painting thumbnails, artist portraits, or movement swatches — position in catalog (e.g. `3 of 12`) | | **Fullscreen** | Click the centre image; `Escape` or click anywhere to return to detail only | **Controls:** | Input | Action | |-------|--------| | `‹` / `›` beside image | Previous / next work by the **same artist** (chronological order) | | `←` / `→` | Same as prev / next (disabled while fullscreen is open) | | Click centre image | Open fullscreen lightbox | | Click influence thumbnail | Open that work’s detail (different artist allowed) | | Click influence artist portrait | Open that artist’s 3D gallery hall | | **← Back to Gallery** | Return to the hall you entered from — **3D camera position is preserved** | | **About {artist}** | Open artist biography | **Navigation rules:** - **Catalog browsing** (‹ › / arrow keys) walks the current artist’s works earliest → latest. It does **not** change the back target: after browsing several works, **Back to Gallery** still returns directly to the hall. - **Influence links** push a new detail layer; **Back** from an influenced work returns to the painting you came from (and from there back to the gallery if applicable). - The 3D hall stays mounted in the background while detail is open so nothing is lost on return. ### Debug mode (developer) When **Debug mode** is enabled from the home header, painting detail shows a bottom-left panel with image search preview and **Checked** / **Fix it** buttons. See [Developer tools (image audit)](#developer-tools-image-audit). ## Key design decisions - **Timeline bounds** derive from the earliest art movement start year, not ancient-era metadata alone, so the default view opens where catalogued content begins. - **Movement filtering** on zoom only shows movements that have at least one artist active in the visible year range. - **Movement lineage** (`movement-lineage.ts`) documents art-historical predecessor→successor links for the flow diagram; extend that file to add or correct branches. - **One hall per artist** keeps navigation predictable: enter from the timeline or bio, leave via the single exit or back button. - **Influence-based hall links** connect artists through documented painting relationships, grouped by movement at the exit. - **3D gallery images** use locally cached files only; slow remote fetches would break realtime rendering. - **Influence data** is stored as directed links from paintings to sources (another painting, an artist, or a movement), with optional period fields and citation metadata (source author, quote, URL). ## Developer tools (image audit) Optional workflow for curating local image files — not part of the public visitor experience. | Feature | Where | Purpose | |---------|--------|---------| | **Debug mode** | Home header toggle (`client/src/utils/debugMode.ts`) | Persists in `localStorage`; enables debug panel on painting detail | | **Checkup page** | Home header → **Checkup** (`CheckupPage.tsx`) | Full-catalog table: gallery vs detail thumbnails, search, fix, review flags | | **Debug panel** | Painting detail (bottom-left, when debug mode on) | Search preview + two action buttons | ### Debug panel (painting detail) When debug mode is on, a panel at the bottom-left shows the image search query, a preview when a result is found, and **two buttons**: | Button | Action | |--------|--------| | **Checked** | Sets `checkup_checked` via `PATCH /api/paintings/:id/checkup-flags` (disabled once already reviewed) | | **Fix it** | Replaces local full + thumbnail from the search result via `POST /api/paintings/:id/fix-image`; sets **Fixed** and **Reviewed** | After **Fix it**, the detail image, gallery textures, and frame colour (gold if reviewed) update without a full page reload. **Back to Gallery** returns to the live hall session, not a stale snapshot. ### Checkup page **Columns:** Gallery and Detail thumbnails, Search (reference image), Fix (replace local file), **Reviewed** (`checkup_checked`), **Fixed** (`checkup_fixed`). **Search visible** runs image search only for rows currently shown after text/filter — not automatically on page load. Fixing an image sets **Fixed** and **Reviewed**. Run `npm run migrate:checkup-flags` once on existing databases. After server code changes, restart `npm run dev` so new routes (e.g. `PATCH …/checkup-flags`) are registered. See [API.md](API.md#developer-image-audit) and [data-and-images.md](data-and-images.md#duplicate-paintings). ## Related docs | Document | Contents | |----------|----------| | [setup.md](setup.md) | Install, database, npm scripts | | [DB_structure.md](DB_structure.md) | Tables and relationships | | [API.md](API.md) | REST endpoints | | [data-and-images.md](data-and-images.md) | Image pipeline and seeding |