Merge remote main: upside-down influence lamps with local hall fixes.
Keep remote lamp orientation, drop castShadow (shadows stay disabled), and retain curator-note plates plus large-hall loading docs. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -676,7 +676,7 @@ function InfluencePictureLamp({
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const scale = 1.35;
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return (
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<group position={[0, mountY, frameDepth * 0.55]} scale={scale}>
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<group position={[0, mountY, frameDepth * 0.55]} rotation={[Math.PI, 0, 0]} scale={scale}>
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<mesh position={[0, 0.04, -0.05]} renderOrder={30}>
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<boxGeometry args={[0.11, 0.05, 0.05]} />
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<meshStandardMaterial color="#2f2f2f" metalness={0.9} roughness={0.2} />
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